09/03/2026
I finished a new essay "Seven Worlds of Digital Art: A Visitor's Guide" :
https://manovich.net/index.php/projects/seven-worlds-digital-art
Digital art is usually defined by its technology — art made with computers — and then divided by tool and output format: net art, interactive installation, data art. This article takes a different approach, borrowed from the sociology of culture (Howard Becker's Art Worlds) and informed by my four decades in the field.
Over those decades digital art did not only grow. It divided. Separate worlds emerged, each with its own audiences, institutions, criteria of evaluation, and support structures. Some did not exist even ten years ago.
I describe seven of these worlds. What distinguishes them is not technique or content but three other things: where the work circulates, who values it, and by what criteria it is judged.
I also analyze the growing connections between these worlds. Many careers now cross from one world into another, and so do tools, works, formats and conventions.